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Linux/DRA726: EGL Issue

Part Number: DRA726


Tool/software: Linux

While running an application that uses Navionics mapping we get some random core dumps, before a core dump we get some errors as shown below.

What could that it be caused by? is that in wayland, weston or in the EGL code?

PVR: (Error) : KEGLGetPDSFragBuffer: No current thread [0, ]

PVR: (Error) : KEGLGetPDSFragBuffer: No current thread [0, ]

PVR: (Error) : KEGLGetPDSFragBuffer: No current thread [0, ]

PVR: (Error) : Start Frame failed [0, ]

PVR: (Error) : glDrawArrays: Can’t prepare to draw [0, ]

PVR: (Error) : KEGLGetPDSFragBuffer: No current thread [0, ]

PVR: (Error) : KEGLGetPDSFragBuffer: No current thread [0, ]

PVR: (Error) : KEGLGetPDSFragBuffer: No current thread [0, ]

 

PVR: (Error) : Start Frame failed [0, ]

PVR: (Error) : glDrawArrays: Can’t prepare to draw [0, ]

PVR: (Error) : KEGLGetDrawableParameters: No current thread [0, ]

PVR: (Error) : PrepareToDraw: Invalid drawable [0, ]

PVR: (Error) : glDrawArrays: Can’t prepare to draw [0, ]

PVR: (Error) : KEGLGetDrawableParameters: No current thread [0, ]

PVR: (Error) : PrepareToDraw: Invalid drawable [0, ]

PVR: (Error) : glDrawArrays: Can’t prepare to draw [0, ]

PVR: (Error) : KEGLGetDrawableParameters: No current thread [0, ]

PVR: (Error) : PrepareToDraw: Invalid drawable [0, ]

PVR: (Error) : glDrawArrays: Can’t prepare to draw [0, ]

PVR: (Error) : KEGLGetDrawableParameters: No current thread [0, ]

 

PVR: (Error) : KEGLGetPDSFragBuffer: No current thread [0, ]

PVR: (Error) : KEGLGetPDSFragBuffer: No current thread [0, ]

PVR: (Error) : KEGLGetPDSFragBuffer: No current thread [0, ]

 

Michel Catudal

ACTIA Corp