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Overhead/Delay when repeatedly calling DSP codec on DM6441

I am trying to process an image in blocks and I am repeatedly calling my DSP codec in a loop.  There seems to be a massive amount of overhead in making the "VIDDEC1_process" call.  I am seeing ~25 ms of time from when the process call is made by the ARM to when the DSP actually starts processing.  There is then another ~5 ms of time from when the DSP is done with processing before the ARM continues its operations.  This seems really excessive to just be overhead, so I was wondering if there is some kind of setup that I missed that may be causing this.  Is the DSP set up by default to maybe only look for process calls on a 30 fps frame time basis?  Any help with this is greatly appreciated.

Thanks,

Jason