I have following questions related to Qt adoption on PSDK
1. From Qt exploration from web, it is understood that following are the three interface technologies available to develop User Interfaces
a. Qt Quick
b. Qt Widgets
c. Qt Webkit (is it same as Qt WebEngine?)
Of the above which is the technology is recommended by TI on PSDK for UI development? Are there any limitations with each of these technologies w.r.t Qt on PSDK
2. It is also understood that Qt Widgets can be painted using, Raster paint engine or OpenGL engine
a. Does Qt on PSDK supports both the paint engine implementations?
b. If OpenGL engine is supported, does it support paint of all the Qt widgets? If not what are all widgets it can help accelerate on SGX544
3. Can some one also help me explain the following
a. Difference between QWidget with openGL paint engine vs QOpenGL widget
b. Difference between QWindow and QOpenGL window
c. What is the use of QOpenGL paint device? Is it for more like abstraction of some OpenGL calls for the user?
