I'm writing a Codec Engine Algorithm (server & app to) and I'm trying to figure what output is going to the console vs. what ends up in the DSP log file. I am using TraceUtil, I've turned all logging on (xxx.dsp0TraceMask="*01234567" and I've added entries into my algorithm such as GT_0trace() some of the entries seem to come out on the console and log file, some just end up in the log file. Before xxxx_control they seem to go to both, sometimes entries in xxxx_control come to the screen, somtimes only to the log file. The ones in xxxx_process only seem to to go the logfile but I remember they used to come ot the console.
When tracking down hangs I'd like to send output to the console because the log files never get closed, so they are empty and of no help.
Also is there anyway on the dsp side to dspTraceDump()? Becasue if I'm in a loop the trace buffer gets filled up and I miss data.