Tool/software: Linux
Hello,
I am using ti-processor-sdk-linux-am335x-evm-04.01.00.06 sdk. Qt version 5.7.1.
I need minimal rootfs so i am using arago-base-tisdk-image-am335x-evm. in this rootfs Qt5.7.1 support is not present.
so I copied required library form tisdk-rootfs-image-am335x-evm to arago-base-tisdk-image-am335x-evm
I copied
/usr/lib/qt5
/usr/lib/libQt5*
i cpoied libglesv2*,livsrv_um*,libpng16*,libfontconfig*,libEGL*,libIMGEL*,libGLES*,libusc*,libicu*,libgbm*,libwayland-server*,libdrm_omap*,libdbm*,libpvr*and libglslcompiler*
i copied /etc/fonts
/etc/init.d/rc.pvr and enabled it
i am able to run qmscube application
so if i am running qt application only colors are coming but not able to display any font .
if i am running qt/qml application with platform eglfs
below error comes
PVR:(Error): Couldn't load WS module libpvrws_WAYLAND.so [0, ]
Unable to query physical screen size, defaulting to 100 dpi.
To override, set QT_QPA_EGLFS_PHYSICAL_WIDTH and QT_QPA_EGLFS_PHYSICAL_HEIGHT (in millimeters).
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QOpenGLShader: could not create shader
shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QOpenGLShader: could not create shader
shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( textureScale ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( dpr ): shader program is not linked
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QOpenGLShader: could not create shader
shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( textureScale ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( dpr ): shader program is not linked
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QOpenGLShader: could not create shader
shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( textureScale ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( dpr ): shader program is not linked
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QOpenGLShader: could not create shader
shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( textureScale ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( dpr ): shader program is not linked
please suggest me something.