Tool/software: Linux
when I use some 3D perspective Params, the 3d-car scene will be displayed abnormally,and one part of car will intermix the others.
i found the depth of some part of car has been wrong, so the depth test can't work normally.
but when I compile the same code in PC (ubuntu or win ,Cross-platform) , it can work normally.
when i use PVRTrace tool to trace the application ,the *.pvrt also be normal , .but ti arm 's screen displays wrong,the depth test is wrong.
so i can't understand it.