Dear Sir,
I use the NDK "setupwin32_ndk-1_94_0_0_eval" to implement the ethernet function, to send data to PC via TCP/IP.
In order to improve system performance, I use EDMA3 to extract Y component from video data.
After using the EDMA3, the ethernet throughput becomes really slow.
I know NDK also use EDMA3 to send data to EMAC.
I think this bug (ethernet throughput stall) is caused by EDMA3 resources conflict.
Can you help me to fix the bug? Thank you!!
Best Regards,
Eric Fang