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Audio_Instance_init() documented but not implemented?

In the BIOSPSP_AudioInterface_Driver_Design.pdf document in the pspdrivers_01_30_01 package, there is a discussion of Dynamic creation of Audio devices using Audio_Instance_init().

However, I have been unable to find any evidence of this call in the actual header files or .c implementation files for the audio interface.

Am I correct in assuming that this function call has not actually been implemented?

If not, could someone point me to the implementation, as I have been unable to locate it.

 

 

  • Hi Alister,

    The design for DSP/BIOSTM v5 based drivers are functionally similar to DSP/BIOSTM v6 based drivers. Only the frame work related changes occur when shifting between DSP/BIOSTM v6 and v5.

    In order to avoid a redo on the entire document, DSP/BIOSTM v6 based driver design document was reused, only explaining the framework related differences when moving to DSP/BIOSTM v5 - as in sections 1.2 and 1.3 of the document.

    Particularly, section 1.3 explains how each driver method of one framework maps to driver method of the other one. For example, any Instance_Init in DSP/BIOSTM v6 maps to mdBindDev in DSP/BIOSTM v5

    I hope this addresses your concerns.

  • Thanks for the clarification Sriram.