We are woking on OpenGL now, but we found that the SGX and OpenGL in Bsquare and Adeneo Embedded BSP is not the same. Bsquare BSP contains PowerVR-DDK-1.3.1_SDK-2.3.1_OMAP3530ES3.x_6.14.00.02, while Adeneo Embedded BSP contains PowerVR Rev121 and Rev125. what is the relationship between these bsp opengl?
Another quesiton: Adeneo Embedded BSP did not provide OpenGL Libs and Headers needed for developing applications, can we use libs and headers in Bsquare OpenGL packages?
Thanks & Best Regards,
Stephen Zhang