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Linux/TDA2PXEVM: [OpenGL] ARGB texture and displayout

Part Number: TDA2PXEVM

Tool/software: Linux

Hello:

  we now try to remove the visionSDK that use PDK instead.

  In visionSDK it use the EGL_EXTENSION to connect the yuv data to GPU, but this extension can not support ARGB as the  light effect should be processed by software code.

  If we remove the visionSDK

  1. How can we directly use the OpenGL and ARGB texture, like how to initiate the EGL and native display window.
  2. How can OpenGL output render to displayout. (push the display data to IPU2)

Any sample?

Thanks!