Does anyone know whether Imagination technology releases PVRTexTool working on WinCE or not?
Regards,
Tak
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Tak,
Could you be more precise with your question? The tool is to convert files into textures and is based on Win32; I'm not sure what's the purpose of having it in WinCE.
Thanks,
Mauricio
Mauricio,
Customer wants that an image file which is selected or created by user at run time can be used as
a texture image on their application.
That's why they want this tool on WinCE.
They also know other image formats except pvr can be used as a texture image.
However, they want to use this tool on target because pvr format is good at performance if this tool is available.
Can you let me know whether this tool is available?
Regards,
Tak
I'm addresing it with IMG. However I'm not sure I understand this statement:
Tak Izaki said:They also know other image formats except pvr can be used as a texture image.
The final goal I believe is to be able to convert the captured images into PVR format, right?
Thanks,
Mauricio
Mauricio,
Mauricio Sanchez said:
I'm addresing it with IMG. However I'm not sure I understand this statement:
They also know other image formats except pvr can be used as a texture image.
[/quote]
I wanted to say that they can use bitmap (*.bmp) as texture image.
Mauricio Sanchez said:
The final goal I believe is to be able to convert the captured images into PVR format, right?
Right.
Regards,
Tak
I'm assuminng we're not talking about the comprssed format (PVRTC), which is not really available at run-time. As for the PVR it is just a container; if one has the image capture as either raw data or by using the glReadPixels API; this data can be passed directly into the glTexImage2D. Now if the purpose is to perform some dynamic operation on it (like composition) then you will need to use EGLImages.
Regards,
Mauricio
Mauricio,
Customer intended to use PVRTC format.
I'll ask them to use a raw data for texture.
Thanks.
Tak