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3D-application, performance.

Other Parts Discussed in Thread: OMAP3530

Hello.

Is there any techniques, articles or recommendations how to improve performance about OpenGL ES.

I have Omap3530 board with 800x480@32bpp display.

Now time my application works too slow(about 20 fps, scene with 30k triangles and blending). 

I want to find bottlenecks in program.  For example, on PC i can use GDebugger for it. And here?