Hi,
I have a trable for memory allocation on EVE work on TDA2Px and built on VSDK03.07.01.00.
I defined static memory on WBUF for EVE using following code:
#pragma DATA_ALIGN (const_wbuf, 32);
#pragma DATA_SECTION (const_wbuf, "Cdata");
uint16_t const_wbuf[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
After that, when I use the vcop_malloc() function, above const_wbuf area will be overwritten by this function.
How to avoid this problem.
Thanks,
Koji