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Compiler/TDA4VM: Inputs and outputs of VLIB_findFundamentalMat()

Part Number: TDA4VM

Tool/software: TI C/C++ Compiler

Hi,

With regards to the VLIB_findFundamentalMat(),

1. How can we have (x,y) keypoints inside a VLIB_F32[].
2. What do you mean by scratch memory(scratch1, scratch2 and scratch3)?