Part Number: TDA4VM
Tool/software: TI C/C++ Compiler
Hi,
With regards to the VLIB_findFundamentalMat(),
1. How can we have (x,y) keypoints inside a VLIB_F32[].
2. What do you mean by scratch memory(scratch1, scratch2 and scratch3)?
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Part Number: TDA4VM
Tool/software: TI C/C++ Compiler
Hi,
With regards to the VLIB_findFundamentalMat(),
1. How can we have (x,y) keypoints inside a VLIB_F32[].
2. What do you mean by scratch memory(scratch1, scratch2 and scratch3)?
Some discussions happened over emails, we will update the resolution information here
Hi,
pts1r and pts2r will have matching image points pair in packed (x,y) format. It is in floating point precision. For scratch sizes please refer the API documentation.
Regards
Deepak Poddar