Part Number: PROCESSOR-SDK-DRA8X-TDA4X
Tool/software: TI C/C++ Compiler
About C66x dsp in TDA4x,
there is datatype named float16(__float16 is equivalent to a vector of 16 float) in head file C6x_vec.h,
but function units support up to 128-bit source operands.
How is float16 handled?
Are there some examples about float16?
Is dataType like float16 supported on TDA4?