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Compiler/TDA4VM: Relationship between mosaic node and DL nodes

Part Number: TDA4VM


Tool/software: TI C/C++ Compiler

Hello Expert,


I am using OD node to get object coordinate values.

But I have some problem.

I simply need to get the coordinate values.

But, if there is no Mosaic Node, the coordinate values ​​are not entered.


The number of num objects is fixed to 0.


If i have Mosaic (when i create it), the coordinates come in.

if i don't have Mosaic(when i don't create it), the coordinates not come in.

What is the relationship between DL node, especially Object Detection and Mosaic?

Thanks,

Regards