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TDA4VM: tda4vm

Part Number: TDA4VM

Referencing this earlier discussion with Lucas Weaver:

"You are welcome to use vxProcessGraph if you do just want to execute a single frame at a time.  However, you can access each individual frame even with pipelining by making the output a graph parameter and dequeueing this buffer to the application."

Could you please help expand on this further.  Does this involve creating an additional image variable as part of the app context and saving it here.  For example using: 

vxGraphParameterEnqueueReadyRef(obj->graph, 0, (vx_reference*)&(obj->cap_frames[buf_id]), 1);  The last value can be changed to enqueue the number of outputs.  Is there a way to write this or copy this buffer such that it can be made available external to the camera app as it is displaying within this application.  How would I expand this to support multiple outputs.  
Also is the sequence:
vxGraphParameterDequeueDoneRef. followed by
vxGraphParameterEnqueueReadyRef correct?
Please advise.