Hi champion,
In mmw demo in SDK, all the runtime code runs from L2. Only the initialization code (section .overlay) runs from L3 once and then overlapped by L3 radar cube. In customer's real case, L2 is not enough for code, and they need to place some run time code in L3. Could you help to check how to support it? Especially how to run code efficiently from L3? Is this needed to enable L2 cache and change MAR to enable caching the code section in L3?
Thank you,
Adam