Using: Windows 11, Uniflash 8.1.1.4146, XDS100v2 USB Debug Probe
See related thread on additional information. Thread
There is something not quite right with the "reset cpu" feature.
2 things I've observed:
1. In uniflash, as mentioned in the thread, the "reset cpu" does not seem to work during the "load" process.
2. After programming with uniflash and having CPU running, our program accepts a CLI command to reset cpu which executes "SysCtl_simulateReset(SYSCTL_CAUSE_CPU1RSN)". This also seems to just halt the CPU. It does not do a reset and get the application running.
After power cycling, the CLI reset command works fine.
#2's behaviour is similar to what happens when using CCS and its debug feature.