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TDA4VE-Q1: Rendering artifacts while using opengl + R5F display node on SDK9.1

Part Number: TDA4VE-Q1

Hi, 

Setup

Question


We are currently facing display corruption when using the R5F display node. We use a custom opengl node based on the mosaic one from visionapps and we pass a vximage directly to the display node.

The graph is called in an a vxProcessGraph() and our graph looks like:
inputs -> [opengl openvx node on A72] -> [display node on R5F] -> display port

The problem is that at random time (~1/400) we can see corruption in the Y and X axis

  

Here a non corrupted image as reference.

Is it a behavior that TI's observed in certain cases or a known issue in the SDK9.1 ?

Thanks,