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The problem with Running Graphics SDK OpenGL ES2.0 Demos

Hi,

I used the ti-sdk-am335x-evm-07.00.00.00.

 Now I can run Graphics SDK OpenGL ES2.0 Demos(the LCD displayed the demos correctly),but there  are some mistakes as blew:

root@am335x-evm:/opt/gfxsdkdemos/ogles2# ./OGLES2MagicLantern
PVR: Hint: Setting WindowSystem to libpvrPVR2D_FRONTWSEGL.so
PVR:(Error): PVRSRVMetricsTimeNow: using (potentially) low resolution timer [97, /pvr_metrics.c]
PVR:
PVR: Memory Stats
PVR: ------------
PVR:
PVR: High Water Mark = 4200 bytes
PVR:
PVR: 4200 bytes still allocated in 1 allocations
PVR:
PVR: 1   -  4200 bytes at 0x3b93c8 - eurasiacon/imgegl/tls.c:31
PVR:
PVR:(Warning): PVR2DEnumerateDevices: display device name too long, truncating [142, /pvr2dinit.c]
PVR:
PVR: Memory Stats
PVR: ------------
PVR:
PVR: High Water Mark = 4200 bytes
PVR:
PVR: 4200 bytes still allocated in 1 allocations
PVR:
PVR: 1   -  4200 bytes at 0x3b93c8 - eurasiacon/imgegl/tls.c:31
PVR:
PVRShell: EGL 1.4 initialized
PVR:(Error): OSIsProcessPrivileged: not implemented, default returns false [562, /osfunc_um.c]
PVR:(Warning): Running StartUpMemSpeedTest. High memory watermark will be ruined. Disable using apphint EnableMemorySpeedTest [45, /metrics.c]
PVR: Bytes  :    512    1024    2048    4096    8192   16384   32768   65536  131072
PVR: ---------------|-------|-------|-------|-------|-------|-------|-------|-------|
PVR: H -> VB: 221.69  529.81  575.31  512.44  545.41  613.29  593.52  612.32  608.41
PVR: H ->  H: 605.01  660.40  669.83  518.82  537.01  589.79  590.60  579.06  541.92
PVR:(Error): PrepareTextureUpload: Can't do sub tile twiddling to unaligned surface/stride! [1619, /sgxtransfer_queue.c]
PVR:(Warning): SGXQueueTransfer: all paths failed in TQ, returning error (this is not a bug) [9679, /sgxtransfer_queue.c]
PVR:(Warning): HWTQTextureUpload: Failed to load texture image (error=19). Falling back to SW [531, /texdata.c]
PVR:(Error): SGXQueueTransfer: all paths failed [9683, /sgxtransfer_queue.c]
PVR:(Warning): HWTQTextureUpload: Failed to load texture image (error=3). Falling back to SW [531, /texdata.c]
PVR:(Warning): PrepareToDraw: Creating ZS buffer for SPM [1113, /sgxif.c]
PVR:(Warning): PB Watermark Info - Alloc: 0x259 , Free: 0x584 [471, /sgxrender_targets.c]
PVR:(Warning): RTDataset SPM Details: OUTOFMEM: 0x2, SPMRenders: 0x0 [479, /sgxrender_targets.c]

I want to know that is there something wrong?