Tool/software: Linux
subway.rarI raised a related question before
Now I demenstrate it with a simple opengles demo
--QUESTION1--------------------
Too much triangle will create strange lines in the rendering image,and the more triangle, the more lines.
------------QUESTION2--------------
A special rendering error not hanppens frequently
------code---------------------------
The code mainly draws a plane consists of triangle which fills the whole screen.
The shader is a simple yuv2rgb shader. I used the eglimage instead, the same error as well as no texture shader
So too much triangle will cause vertical teraing, Is it right?