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Part Number: TDA2EVM5777
Tool/software: Linux
Hi,
I’m in the process of migrating my application running on TDA2x EVM, from VSDK3.03 to VSDK3.04.
In brief, I have a chain running as shown:
Null_src (A15-Linux) -> ALg_link(EVE) -> Null_sink (A15-Linux)
While trying to get the input buffers in Null_sink from the Alg link (EVE), using “System_getLinksFullBuffers”, I’m observing that the bufAddr[0] in the System_VideoFrameBuffer received are pointing to Null.
I’m using buffers in in-place mode.
The same application is working well under VSDK3.03, however when it is built under VSDK3.04, this issue is seen.
Can you please provide your inputs to resolve this issue.
Thanks in advance,
Regards,
Ranjith Bhide