Part Number: TMDXLCDK6748
Tool/software: Code Composer Studio
Hello my friends. I'm from Russia, looking for some help.
I have a TMDXLCDK6748 development board and try to use mcasp example to check one.
c:\Program Files (x86)\Texas Instruments\pdk_C6748_2_0_0_0\C6748_StarterWare_1_20_03_03\examples\lcdkC6748\mcasp
I simply create a new CCS project and add files from the folder: aic31.h; aic31.c; codecif.c; codecif.h
Also include some folders:
c:\Program Files (x86)\Texas Instruments\pdk_C6748_2_0_0_0\C6748_StarterWare_1_20_03_03\include\
c:\Program Files (x86)\Texas Instruments\pdk_C6748_2_0_0_0\C6748_StarterWare_1_20_03_03\include\c674x\c6748\
c:\Program Files (x86)\Texas Instruments\pdk_C6748_2_0_0_0\C6748_StarterWare_1_20_03_03\include\hw\
Now what we have in CDT Build Console:
undefined first referenced
symbol in file
--------- ----------------
EDMA3ClrIntr ./mcaspPlayBk.obj
EDMA3EnableTransfer ./mcaspPlayBk.obj
EDMA3GetIntrStatus ./mcaspPlayBk.obj
EDMA3Init ./mcaspPlayBk.obj
EDMA3RequestChannel ./mcaspPlayBk.obj
EDMA3SetPaRAM ./mcaspPlayBk.obj
I2CInterruptVectorGet ./codecif.obj
I2CMasterControl ./codecif.obj
I2CMasterDataGet ./codecif.obj
I2CMasterDataPut ./codecif.obj
I2CMasterDisable ./codecif.obj
I2CMasterEnable ./codecif.obj
I2CMasterInitExpClk ./codecif.obj
I2CMasterIntDisableEx ./codecif.obj
I2CMasterIntEnableEx ./codecif.obj
I2CMasterSlaveAddrSet ./codecif.obj
I2CMasterStart ./codecif.obj
I2CPinMuxSetup ./mcaspPlayBk.obj
I2CSetDataCount ./codecif.obj
IntDSPINTCInit ./mcaspPlayBk.obj
IntEnable ./codecif.obj
IntEventClear ./codecif.obj
IntEventMap ./codecif.obj
IntGlobalEnable ./mcaspPlayBk.obj
IntRegister ./codecif.obj
McASPPinDirInputSet ./mcaspPlayBk.obj
McASPPinDirOutputSet ./mcaspPlayBk.obj
McASPPinMcASPSet ./mcaspPlayBk.obj
McASPPinMuxSetup ./mcaspPlayBk.obj
McASPReadFifoEnable ./mcaspPlayBk.obj
McASPRxClkCfg ./mcaspPlayBk.obj
McASPRxClkCheckConfig ./mcaspPlayBk.obj
McASPRxClkPolaritySet ./mcaspPlayBk.obj
McASPRxClkStart ./mcaspPlayBk.obj
McASPRxEnable ./mcaspPlayBk.obj
McASPRxFmtI2SSet ./mcaspPlayBk.obj
McASPRxFrameSyncCfg ./mcaspPlayBk.obj
McASPRxIntEnable ./mcaspPlayBk.obj
McASPRxReset ./mcaspPlayBk.obj
McASPRxSerActivate ./mcaspPlayBk.obj
McASPRxTimeSlotSet ./mcaspPlayBk.obj
McASPSerializerRxSet ./mcaspPlayBk.obj
McASPSerializerTxSet ./mcaspPlayBk.obj
McASPTxClkCfg ./mcaspPlayBk.obj
McASPTxClkCheckConfig ./mcaspPlayBk.obj
McASPTxClkPolaritySet ./mcaspPlayBk.obj
McASPTxClkStart ./mcaspPlayBk.obj
McASPTxEnable ./mcaspPlayBk.obj
McASPTxFmtI2SSet ./mcaspPlayBk.obj
McASPTxFrameSyncCfg ./mcaspPlayBk.obj
McASPTxIntEnable ./mcaspPlayBk.obj
McASPTxReset ./mcaspPlayBk.obj
McASPTxRxClkSyncEnable ./mcaspPlayBk.obj
McASPTxSerActivate ./mcaspPlayBk.obj
McASPTxStatusGet ./mcaspPlayBk.obj
McASPTxTimeSlotSet ./mcaspPlayBk.obj
McASPWriteFifoEnable ./mcaspPlayBk.obj
PSCModuleControl ./mcaspPlayBk.obj
error #10234-D: unresolved symbols remain
Please some one help to fix this problem. I try to add a lot of libraries and it does not work.